#ifndef GRAPHIC_RENDER_HEAD
#define GRAPHIC_RENDER_HEAD

#include "RenderUtil.h"
#include "../common/common.h"
#include "../core/Function.h"
#include "../core/Point.h"

void update_render();
void draw_axis();
void update_functions();
void draw_function(Function *func);
ege_point convertPoint(Point point);
void add_function(double times[], double coefficient[], int size);

#endif